Thursday, September 12, 2013

'Botanical Gardens - Frankfurt'

'Botanical Gardens - Frankfurt'

digital painting - done using a Surface Pro and Art Rage software


(Click on the image to see a higher res version)



 
 
(Here is a time lapse animation showing the progress of creating this..
click on the image to view a higher res version)

Sunday, August 18, 2013

Windmill at Marymoor Park

'Windmill at Marymoor Park'

2 hr plein air study, done in watercolor (5x9 sketchbook)

(click image to view larger version)


Thursday, August 1, 2013

'Country road in Carnation (WA)'

'Country road in Carnation (WA)'

Digital Plein Air painting (done on location using a Surface Pro with Art Rage software) -- then touched up back in my studio

(click on the image to view a larger version)

Saturday, June 22, 2013

Saturday, June 15, 2013

Artemis (WIP) -- color phase

'Artemis Kilroy' of the UnGrateful Dead (vocals)
..still working on color adjustments and other small details

(click on the image to view larger version)

Monday, June 3, 2013

Artemis (WIP) -- render elements/layers

Work in Progress -- I am starting to create the scene in 3D, rendering out individual layers/elements for compositing and post-processing

(click on the image to view a larger version)

Saturday, May 25, 2013

Tuesday, May 21, 2013

Artemis - WIP (pose test)

Work in progress (WIP)

..started doing some initial pose tests (done in Zbrush, using Transpose tool)

(click on the image to view larger version)

Sunday, May 19, 2013

Artemis Kilroy - work in progress

work in progress -- a 3D character that I'm creating for a personal project. Test renders in Maya to start working out lighting/materials, etc. Next up: Posing the character and creating materials/textures.

software: Zbrush and Maya

(click on image to view larger version)


Sunday, May 12, 2013

Meet Artemis Kilroy of the 'Ungrateful Dead' (lead singer)

work in progress for a personal project that I'm working on..

software: Zbrush 4

(click on the image to view a larger version)

Saturday, April 13, 2013

Zbrush project -- week 2 (WIP)

Here is a Work in Progress/Update -- for a project I'm working on. As mentioned in previous posts, I am taking a zbrushworkshops.com class, being taught by Kris Costa, on character development.

This is week 2 -- and I am attaching various steps/stages that show progress (see image) -- first we started out with the skull, then added muscles (via zsketching) and that was converted into an Adaptive Mesh -- which became the base for our sculpting model.

Currently, it's at a 'rough model state' -- without a pose, micro details, etc. (and it's still in symmetry mode); My future work will include a posed model (screaming), various levels of skin treatment (showing bone/muscle), the eyes will be unique (one will be more decayed than the other), and I'll be adding facial hair/head hair, etc.

Depending on time (10 week course/but I'm also busy with work, etc.) -- I may do a full body pose? the current plan is just to do a 'head/bust' that will be set on a base.

The class has been a lot of fun.. learning a lot from Kris and glad to be 'hands on' working with Zbrush (THIS IS MY FIRST EVER ZBRUSH CHARACTER SCULPT) -- I spend my 'day job' giving art direction, and I enjoy my job -- but I got into this career being an artist and I wish I had more time to dedicate towards creating it! :)

-cg


(Click to view larger image)

Sunday, March 31, 2013

Zbrush Workshops -- "Character creation with Kris Costa"


i'm taking an online training class at Zbrush workshops -- "Character creation with Kris Costa"

(week 1 of 10) -- we are starting out by sculpting the skull; i still need to finish the teeth (WIP)

(click on the image to view larger size)



Sunday, March 24, 2013

'My studio view' - making of/overview (Part 7 - with commentary)


Part 7 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

Saturday, March 23, 2013

'My studio view' - making of/overview (Part 6 - with commentary)


Part 6 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

this was broken into 7 smaller sized video clips ..stay tuned -- more videos to come! (Part 7)

Thursday, March 21, 2013

'My studio view' - making of/overview (Part 5 - with commentary)


Part 5 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

this was broken into 7 smaller sized video clips ..stay tuned -- more videos to come! (6 and 7)

Wednesday, March 20, 2013

'My studio view' - making of/overview (Part 4 - with commentary)


Part 4 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

this was broken into 7 smaller sized video clips ..stay tuned -- more videos to come! (5 through 7)

Tuesday, March 19, 2013

'My studio view' - making of/overview (Part 3 - with commentary)

Part 3 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

this was broken into 7 smaller sized video clips ..stay tuned -- more videos to come! (4 through 7)

Monday, March 18, 2013

'My studio view' - making of/overview (Part 2 - with commentary)


Part 2 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

this was broken into 7 smaller sized video clips ..stay tuned -- more videos to come! (3 through 7)

'My studio view' - making of/overview (Part 1 - with commentary)


Part 1 of 7

I recorded an 'overview' of this artwork being created -- in total, there is about 50 minutes of commentary plus video (tips/tricks/insights, etc)

this was broken into 7 smaller sized video clips ..stay tuned -- more videos to come! (2 through 7)